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3D Modeling Artist
Rhythm & Hues - Mumbai, Maharashtra

Applicants must show a solid sense of 3-dimensional design and attention to detail through their works with traditional sculpture, architecture and/or industrial design, as well as digital models. Since a majority of our work deals with combining computer generated elements with live action, the level of detail in your work should be able to approach photo-realistic complexity. In addition, a demonstration of high level of understanding of anatomy and proportions of realistic human figures and animals is helpful. As our work is quite diverse in subject, the applicants should be able to demonstrate a breadth of competence in 3D form - from mechanical design to organic objects, from photoreal to stylized.

Modelers at Rhythm & Hues generally concentrate on modeling and sculpting. They would also be responsible for assigning of UV texture mapping coordinates as well as creating any groups which the Lighter or Character Animator may need. Modeler must understand the different ways to project a texture map and be able to gauge their results. They must also understand how the object will be lit. Modelers work very closely with Lighters and Animators to ensure that there is enough detail and control wherever necessary.

Additional Info:
Modeler will work on projects of varying visual style and looks from photo real to stylized.

Will be responsible for creating organic characters and hard surface models as per international standards as asked by our Supervisors.

Work in a team environment on commercials and feature films.

Required Skills:
Preferably having strong traditional art skills (drawing, painting, sculpting, etc.)

Must have high-level of production experience (about 1-5 yrs).

Strong skill base and experience in 3D software like Maya and/or 3D Studio Max.

Must have strong observation skills to create models in 3D.

Excellent English communication skills (including written, verbal and report generating skills).

Experience working on international projects is a plus.

Familiarity with UNIX / Linux working environment is a plus.

Knowledge/exp. in sculpting, anatomy study and Mel scripting is a plus.

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Rhythm & Hues - 10 months ago

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